You can now end all punishments on a prisoner from their rapsheet, not just permanent ones. Prisoners who go too long without being assigned to a cell will now have a marker pointing to them for easy identification. At the end of each day, you'll receive a bonus payment based on how many goods were sold in your shop. You now gain a commision from goods sold in your shop.
Prisoners who have satisfied this need are less likely to cause trouble. Added a new need, Luxuries, which is satisfied by goods sold in the shop. The Library now requires a certain academic skill rating rather than specifically requiring the Foundation Education program. The Foundation Education and General Education reform programs have had the number of sessions halved from 10 and 20 to 5 and 10 respectively. This means it is slightly easier to have prisoners pass the education programs. Prisoners have received a boost to their academic skill rating based on their security category. Removed the cap of 20 prisoners working in a single large room at a time. Allowed more object variables to be used by scripts. Fixed: The window wouldn't correctly open to the selected scripted object, or to a scripted object that threw an error. Names in the drop down menu are now a lot shorter and easier to discern.
Fixed: Script names were hard to make sense of. Added: When highlighting a scripted object in the script drop down menu, the camera will now move to that object to help see This should be a better first screen than simply being dumped on a new empty plot of land. Press any key or click the mouse to bring up the Main Menu. The game now opens with a new attract screen, slowly panning around your recent saved prisons (or the bundled prisons if you have no saves). To paint lines, simply select one of the new tools, and left-click and drag in the direction you want people to go. Misbehaving prisoners, doctors on the way to heal someone, and all type of Emergency callout units ignore the floor signage.Įveryone will also ignore the directions if there is a riot occuring. Tend to follow the directions unless a much easier/shorter route is available. Floor Signage provides a way for you to give hints to people as to which way they should travel around your prison. New tools are available in the Deployment menu to provide floor signage for Prisoners and everyone else If you die in Permadeath mode that's it, Game Over. Play in Permadeath mode and you will have to rely on the security and medical infrastructure of your prison even more. They will add a significant cost to your daily upkeep. These guards will follow you around and protect you from any unruly prisoners. Recruit guards to your personal protection squad by right clicking on them from the Action interface (tab)
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But if you are attacked you are free to defend yourself. You cannot simply attack prisoners without provocation. You can collect body armour from the armoury for some extra protection. Think a knife from the kitchen or a taser from the armoury. You can pick up objects commonly found in each room to protect yourself. The one exception is that you CAN see through any CCTV cameras you have installed. Fog of war: You cannot see around corners, so be careful. Try not to get attacked by your unruly prisoners! But if you do, you will be taken care of by your medical staff. From here you can control the equipment you are carrying, and recruit body guards. You can press TAB to toggle to Action mode. Most of the user interface is the same, but you can also walk around using the WASD keys (and shift to sprint) You can now play as the warden inside the prison you are building!Įnable this from a new option in the New Prison screen.
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Other additions in the Prison Architect update 13 include balance changes and bug fixes. There’s also the ability to recruit guards for your protection and a perma death mode for those who like their games hardcore! In the new Prison Architect patch, there’s the introduction of Warden mode, the ability to arm yourself with items found in rooms. IVSoftware has rolled out Prison Architect update 13 which adds a ton of new content.